I don’t claim to know all the ins and outs of CUDA vs OpenCL vs Metal, I just would like best performing technology I can get for all things post-production assuming I can stay on the Mac platform and that will probably be Metal in the future. We’ve even seen OpenCL deprecated in recent updates to the Adobe applications. Did anyone really expect it to?Īpple has moved all-in on their Metal architecture and with AMD supplying all the graphics cards in all Macs across the board, Metal it shall be as we roll into the future. Apple never approved and even a petition to change their minds didn’t change their minds.
NVIDIA even said they couldn’t release a driver unless it was approved by Apple.
When CUDA drivers never materialized in recent macOS updates there was a lot of speculation as to why Apple wouldn’t allow the support, which apparently had to be blessed by Apple for a macOS release.
It’s really a shame that it came to this. It’s officially not a great time to be a Apple Mac owner, especially if you need to use OctaneRender, Redshift and V-Ray GPU in your business ☹ While we don’t have any currently shipping Macs running NVIDIA GPUs (and haven’t for years) there are still old Mac Pro towers with a lot of NVIDIA cards out there as well as a lot of the greatest generation of Macbook Pros still humming along with their NVIDIA graphics cards. If you don’t want to believe the quote above then here’s a screengrab: Support for macOS will not be available starting with the next release of CUDA. Those who have been following the saga of getting actual, real and official macOS drivers for what few NVIDIA CUDA graphics cards are still running on the Macintosh can finally stop worrying their pretty little heads about these CUDA drivers as some official NVIDIA Developer Zone CUDA Toolkit Documentation broke the news we all knew was coming in the last few days:ĬUDA 10.2 (Toolkit and NVIDIA driver) is the last release to support macOS for developing and running CUDA applications. We won’t be seeing these things above anytime soon on the macOS again.